//sengyi.c

#include <armor.h>

inherit CLOTH;

void create()
{
        set_name("僧衣", ({"sengyi", "cloth"}));
        set_weight(1000);
        if (clonep())
        	set_default_object(__FILE__);
        else 
	{
        	set("material", "cloth");
        	set("unit", "件");
        	set("armor_prop/armor", 2);
	}
        setup();
}

